Next-generation Xbox configuration rumors: eight-core 3.5GHz with 12T floating-point performance

Some time ago, there were rumors that the low-performance version of Microsoft’s next-generation Xbox has not been cancelled, which means that Microsoft may launch two high- and low-profile versions of the first host. The next-generation veteran Microsoft-related media, Windows Central, has obtained approximate configuration information for the two hosts from multiple sources. Although credible, it still needs to be treated as a rumor.

When the Xbox One X was also called the “Scorpio Project,” Microsoft described the performance of this console as a monster. The performance of Microsoft’s Anaconda, Scarlett’s high-profile version, is called “eat monsters for breakfast”, which means that its performance will far exceed today’s X consoles. Combined with the new architecture officially disclosed by AMD today, the two hosts may be configured as follows.

Lockhart (entry model)

CPU: Zen 2 architecture, octa-core 3.5 GHz
GPU: RDNA architecture, single precision floating point performance 4 TFlops
Memory: GDDR6 of unknown size
Ray Tracing: Supported
Hard Disk: Unique technology NVMe SSD, with read speeds of gigabytes per second
Backward compatible: Support
Anaconda (high-performance model)

CPU: Zen 2 architecture, octa-core 3.5 GHz or so, may actually be a bit higher than Lockhart
GPU: RDNA architecture, single-precision floating-point performance 12 TFlops
Memory: GDDR6 16 GB (3 GB for system, 13 GB for gaming)
Ray Tracing: Supported
Hard Disk: Unique technology NVMe SSD, with read speeds of gigabytes per second
Backward compatible: Support

Windows Central claims a 4 to 5x improvement in CPU over the Xbox One X. The new storage technology will reduce the one-minute load time to a few seconds, and the hard drive will be configured to Microsoft’s Project xCloud cloud game server.

In addition, this generation of games that support dynamic resolution and unlocked frames will automatically receive resolution or frame improvements on the next-generation Xbox without the need for additional patches. It will also load faster.

Interestingly, Klobrille, another well-known source, retweeted the news and added a lot of credibility.

Well-known game technology analysis Digital Foundry did an analysis of the next-generation Xbox console architecture. Interested readers can read “How will Scarlett achieve the biggest performance leap in the history of the Xbox family? 》

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